Liz specializes in human-computer interaction, information science, and social computing, focusing on applications in healthcare, STEM education, and environmental sustainability. Her primary expertise is in the domain of digital health, working to develop health monitoring and behavioral intervention technologies that emphasize inclusive design, patient empowerment, and health equity.
Before joining the Dartmouth faculty, Liz was a postdoctoral scholar in Computer Science at Stanford University and received her PhD in Information Science from Cornell University. After completing her undergraduate degree in Mathematics and Computer Science at MIT, she also spent 4 years as the lead engineer and head of experimental features of a CSAIL startup that built interactive visualization tools to help software developers make sense of complex codebases. Liz’s work continues to promote translational approaches that seek opportunities to meaningfully engage with and positively shape industry practices, local communities, and policy-making.
Fun facts! Liz grew up on the beach 🏖, loves to play volleyball 🏐, and her favorite music is industrial metal 😈.
Projects
AI-assisted cancer diagnostics
Computational Pathology for Cancer Detection and Prognosis
JITAI for Mental Health
Delivering just-in-time adaptive interventions for adolescent mental health
Learnersourcing for AI literacy
Engaging youth in AI education with inclusive, interactive narratives to enhance learning and interest in AI concepts.
StoryCoder
Teaching young children computational concepts through engaging, story-driven voice interfaces.
Dilemma of disclosure (Sprout extension)
Managing mental health confidentiality with mood-tracking apps that enhance emotional intelligence without requiring condition disclosure.
Heat Interventions
Informing interventions for low-income communities by capturing data on wearable, environmental, and self-reported heat impacts on health.
RecoVR
Sustainable Swaps
Goal-Concordant Cancer Care
Developing visual aids to support decision-making for patients with advanced cancer.
MusicalPT
Enhancing physical therapy experiences through the power of music, by offering real-time feedback and adaptive guidance to improve patient engagement
AI Infrastructure for Person-Centered Dementia Care
Overprescription
Addressing medication overuse and iatrogenic harm with innovative solutions to mitigate unnecessary prescriptions and support patient well-being.
Smart Cavity Creator
Medical device development for lumbar interbody fusion
Ecosketch
Helping designers and engineers incorporate sustainability with user-friendly analytics and visualization tools for life cycle assessments.
Music-based memory care
Technology to Support Individuals with Bipolar
Creating intuitive visualizations that reflect the lived experiences of people managing bipolar disorder.
Maternal Mental Health
Enhancing postpartum depression care using mobile technology, wearables, and user-centered design to improve early diagnosis and treatment.
Hybrid Physical-Digital Spaces (HPDS)
Innovating digital-physical infrastructure for wellness by studying indoor environments and their impact on human attitudes, behaviors, and health.
Sprout
Innovating interpersonal informatics tools that integrate social factors and provide privacy-sensitive data visualizations.
RealVision
Early detection of Alzheimer's based on digital biomarkers captured through smartphones.
Healthcare sustainability
Pixel4Pixel
Augmenting health self-tracking through artistic expression, using the Year in Pixels technique to visually document mood and encourage emotional awareness.
Weight & Wellness
Combating weight bias in healthcare with patient-centered interfaces and training tools for better physician-patient communication.
Urban Alchemy
Uncovering the mechanisms behind civilian-led public safety.
WhoIsZuki
Encouraging physical activity through personalized narratives that connect health achievements with story progression.
Publications
Sprout: Using a Visual Metaphor to Support Customizable and Collaborative Health Tracking
CareInsights: AI-Enabled Infrastructure for Person-Centered Dementia Care in Resource-Constrained Facilities
Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies (IMWUT)
Family In The Loop: Enabling Family Involvement and Person-Centered Dementia Care at Long-Term Care Facilities with Collaborative AI Tools
Proceedings of the ACM on Human-Computer Interaction (CSCW)
Impact of windows, natural materials, and diverse representations in built environments on psychological and physiological well-being: A between-subjects experiment in immersive virtual environments
Building and Environment
MusicalPT: Augmenting Physical Therapy by Integrating Adaptive Musical Guidance to Enhance Exercise Quality and Patient Experience
Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies (IMWUT)
Teaching Artificial Intelligence in Extracurricular Contexts through Narrative-Based Learnersourcing
Proceedings of the 2024 CHI Conference on Human Factors in Computing Systems (CHI '24)
Therapy for Therapists: Design Opportunities to Support the Psychological Well-being of Mental Health Workers
CSCW'24
Wearable Biosensors for Early Detection and Continuous Monitoring of Postpartum Depression: A Human-Centered Approach
Weight Bias in Design: Unpacking Implicit Researcher Beliefs for Building Empathy
CHI'24
A Political Theory of Engineered Systems and A Study of Engineering and Justice Workshops
A study of the role of indoor nature on solidarity and group identity during remote work
Building and Environment
Effects of Wearable Fitness Trackers and Activity Adequacy Mindsets on Affect, Behavior, and Health: Longitudinal Randomized Controlled Trial
Journal of Medical Internet Research
Leveraging Mobile Technology for Public Health Promotion: A Multidisciplinary Perspective
Annual Review of Public Health
Mapping the Design Space of Technology-based Solutions for Better Chronic Pain Care: Introducing the Pain Tech Landscape
Psychosomatic Medicine 85(7):p 612-618
Narrative-Based Visual Feedback to Encourage Sustained Physical Activity: A Field Trial of the WhoIsZuki Mobile Health Platform
Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies
Sprout: Using a Garden Metaphor to Visualize and Support Customizable and Collaborative Health Tracking
Dartmouth College Dartmouth Digital Commons - Master’s Theses
Time perception during the pandemic: A longitudinal study examining the role of indoor and outdoor nature exposure for remote workers
Building and Environment (243)
Co-Creating a Framework to Integrate Sustainable Design into Product Development Practice: Case Study at an Engineering Consultancy Firm
Sustainability
Designing narrative-based interfaces for collective action: A case study using Amazon, climate change, and consumer behavior
Physical workplaces and human well-being: A mixed-methods study to quantify the effects of materials, windows, and representation on biobehavioral outcomes
Building and Environment
Smartphone‐based ecological momentary assessment to study “scanxiety” among adolescent and young adult survivors of childhood cancer: A feasibility study
Psycho‐Oncology
Ten questions concerning human-building interaction research for improving the quality of life
Building and Environment
The field of human building interaction for convergent research and innovation for intelligent built environments
Scientific Reports
Use of Crowdsourced Online Surveys to Study the Impact of Architectural and Design Choices on Well-being
Frontiers in Sustainable Cities
Examining the User Experience of Life Cycle Assessment Tools and Their Ability to Cater to Ecodesign in Early-Stage Product Development Practice
Proceedings of the Design Society
StoryCoder: Teaching Computational Thinking Concepts Through Storytelling in a Voice-Guided App for Children
Proceedings of the 39th Annual ACM Conference on Human Factors in Computing Systems (CHI) · (To appear) · ACM · 2021
Designing Ambient Narrative-Based Interfaces to Reflect and Motivate Physical Activity
Proceedings of the 38th Annual Conference on Human Factors in Computing Systems (CHI) · Pages 1–14 · ACM · 2020
Being (In) Visible: Privacy, Transparency, and Disclosure in the Self-Management of Bipolar Disorder
Proceedings of the 38th Annual Conference on Human Factors in Computing Systems (CHI) · Pages 1–14 · ACM · 2020
Discomfort design
Interactions (IX) · 27(2) Pages 40–45 · ACM · 2020
Inbodied interaction design example: chronobiology-friendly technology
Interactions (IX) · 27(2) Pages 54–55 · ACM · 2020
Mobile and Sensor Technology as a Tool for Health Measurement, Management, and Research with Aging Populations
Mobile Technology for Adaptive Aging · Pages 41–65 · National Academies Press · 2020
Supporting children's math learning with feedback-augmented narrative technology
Proceedings of the Interaction Design and Children Conference (IDC) · Pages 567–580 · ACM · 2020
Understanding Physical Practices and the Role of Technology in Manual Self-Tracking
Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies (IMWUT) · 4(4), Pages 1–24 · 2020
Visually Encoding the Lived Experience of Bipolar Disorder
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems (CHI) · Pages 1–14 · ACM · 2019
Keppi: A Tangible User Interface for Self-Reporting Pain
Proceedings of the 36th Annual Conference on Human Factors in Computing Systems (CHI) · Pages 1–13 · ACM · 2018
Personal Informatics in Interpersonal Contexts: Towards the Design of Technology that Supports the Social Ecologies of Long-Term Mental Health Management
Proceedings of the ACM on Human-Computer Interaction 2(CSCW) · Pages 1–27 · ACM · 2018
Quantifying the Changeable Self: The role of self-tracking in coming to terms with and managing bipolar disorder
Human-Computer Interaction · Pages 413–446 · Taylor & Francis · 2017
Supporting the Self-Management of Chronic Pain Conditions with Tailored Momentary Self-Assessments
Proceedings of the 35th Annual Conference on Human Factors in Computing Systems (CHI) · Pages 1065–1077 · ACM · 2017
The Double-Edged Sword: A Mixed Methods Study of the Interplay Between Bipolar Disorder and Technology Use
Computers in Human Behavior (CHB), 75 · Pages 288–300 · 2017
Development and evaluation of a smartphone-based measure of social rhythms for bipolar disorder
Assessment · 23(4) Pages 472–483 · Sage · 2016
Self-Monitoring Practices, Attitudes, and Needs of Individuals with Bipolar Disorder: Implications for the Design of Technologies to Manage Mental Health
Journal of the American Medical Informatics Association (JAMIA) · 23(3) Pages 477–484 · Oxford · 2016
In the news
Empower Lab at CHI 2026
Liz presents at the SYNERGY series
Liz and Emma present at inaugural DCIS summit
Liz Named Project Leader on $12M NIH COBRE Grant
New IMWUT publication on our MusicalPT system
IASDR 2025 submission accepted
Liz Wins 2025 Canvy award
Liz participates in the AI and Student Mental Health Symposium
Lab receives shoutout in article about RealVision project
NAM Catalyst Award received for research on music-based interventions
Empower Lab wins 2022 Thayer Fitness Challenge!
Empower Lab attends the CHI 2024 Conference
Empower Lab receives Prouty grant
Lab members participate in digital health accelerator
Longitudinal deployment of the WhoIsZuki system accepted at IMWUT 2023
Lab is winner in 2022 Healthy Longevity Challenge
Graduate Fellowships Workshop
Liz presents at 2022 Digital Health Summit
Lab receives Neukom CompX grant
Liz appears in spread on new Dartmouth faculty
StoryCoder accepted at CHI 2021 and receives honorable mention award
Liz featured as one of 11 faculty named to endowed chairs
National Academy of Sciences chapter now available
Liz featured in Thayer News as a new faculty member
Liz attends Google's Digital Health and Wellbeing Summit
Paper accepted at IDC 2020
WhoIsZuki gets a Best Paper Award at CHI 2020!
Interactions special issue on Inbodied Interaction is out
Two papers appearing at CHI 2020
Liz presenting to National Academies
Liz is joining Dartmouth!